In chapter 3 of Understanding Comics, Scott McCloud mentions that when he was younger he would daydream that nothing existed unless he saw it or paid attention to it. It was later on in life when he realized that he was not alone when it came to experiencing this theory. As I read through the chapter, McCloud states that everybody has five senses that we use every day and in every situation. The five senses are seeing, hearing, smelling, tasting and touching. Some of us use these five senses without even noticing. We have developed these senses over time as we grow up. It begins when we are infants and we are introduced to the game of "Peek-A-Boo."
Another topic that Scott McCloud introduces in chapter 3 is closure. He states that there is a wide variety of closure. The variety of closure ranges from shapes, outlines to the change of time and motion. A prime example of closure is the space or gutters between the panels. They allow the reader to become a part of the comic. By becoming a part of the comic we are able to predict what will happen next. For example, let's just say that Spiderman was fighting the Green Goblin on a roof top. This fight is a combination of shooting web, kicks and punches. The Green Goblin forces Spiderman to the walk toward the edge and Spiderman is close to falling. But Spiderman shoots the Green Goblin in the face with his web, blinding him. Spiderman then punches the Green Goblin and performs a spinning jump kick. The Green Goblin is kicked off the roof top and Spiderman has defeated his enemy once again. You as the reader decided how hard the Green Goblin got kicked and where Spiderman kicked him.
The third topic that McCloud mentions in the chapter is the 6 categories of panels. The First category is the Panel to Panel which is also called the Moment to Moment. This type requires very little closure. The Second category is the Action to Action. This type of paneling is a series of action that is occurring through numerous panels. The example of this type is a picture of a baseball player getting ready to hit the ball. The next panel is when the baseball player is swing the bat and hits the ball. The Third category is the Subject to Subject. The main point of this paneling is to stay within the scene or idea that is currently being discussed. The Fourth category is the Scene to Scene. This panel is used to take the reader over a series of time, distance and space. The Fifth category is the Aspect to Aspect. This type of panel passes through time very easily and sets the mood about different places or ideas. The Sixth category is referred to as the Non-Sequitur panel. This panel has no relationships with the other panels. This chapter is definitely making comics sound more appealing. It is also adding more to my knowledge of comics.