24 February 2012

Element of Life: Comics

Scott McCloud is extremely passionate about comics but is also great in making others not just interested but passionate about comics. Almost everyone in our freshman composition class is awed by the brilliant examples he gives and embeds a deep rotted seed for a desire to know more comics in us. And, yet again McCloud succeeds by publishing a second comic book called Reinventing Comics. The introductory chapter also titled, as “The Twelve Revolutions” is similar to the introduction he’d given in Understanding Comics, as he gives his audience a little background information about his childhood.

McCloud researches and digs into the main idea of comics and how they affect the American readers. In the passage of time he comes across many conflicting ideas, and tries his best to get them to a common ground. For example: In Chapter Two, Understanding Comics (page 48) he tries to combine and differentiate between two very important characteristics of comics- words and pictures. Similarly, the introduction to Reinventing Comics also shows him finding a common ground for the agreement of long-term goals and art form.

McCloud‘s concept of Twelve Revolutions takes his ideas into the very next stage as, the twelve ways of viewing comic’s shines an entirely new light on Comics. McCloud views almost our entire world as comics, making us aware of how we live our lives around and among comics. An important milestone for comics was during the period of ten years between 1984 to 1994 when comics were used in a broad way of conveying messages globally. A diverse genre also burst out, opposing the stereotypical superheroes comics. However the numbers reduce to a half in the mid-90’s, but ironically some of the brightest, talented and diverse cartoonists of the century were made. One of which also won the Pulitzer Prize a literature award (Maus: A Survivor’s Tale by Art Spiegeiman).

An analysis he makes after judging the history of comics and predicting about the future of comics is that only after establishing direct, meaningful exchange of ideas and experiences will the reader like the creators work. He wishes to see a time when comic book store’s will not only have superhero comics but a varied genre of comics book. By this his main purpose to widen the definition of comic books also broadens. If wide ranges of comic books are in stores then it will have a larger scope of customers from various discourse communities.

The last three revolutions are one of the most important for the future of comics as everything is digital nowadays. It is much more easier to create comics on a computer than to do it the original way. A vast media uses comics compared to other mediums, it has a broader audience. He closes the introductory chapter by giving us a map to his new book.

2 comments:

  1. Late!

    Other than that, this isn't a bad post. But I think you could have made a stronger connection between his two books.

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  2. I Liked your summary tsering, was interesting to read and very understandable. I didn't see much comparison either between the first and second book, but I really liked it! good job :)

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