17 March 2010

Renew & Reuse

I know its late, I had a "moment" and read the wrong reading while starting a blog about that specific reading. So better late then never I suppose.

Scott McCloud’s “Introduction: The Twelve Revolutions” he ex plains the function of comics and how they have revolved during his years in making comics. The purpose is to see comics as comics rather than picture books because they could reach their full potential and reach a certain goal of accomplishment. McCloud establishes that he does not just pin his hopes on one specific genre of power fantasies, autobiography, science fiction, or funny animals; he is taking comics for what they are and what they represent. McCloud states that he has never really become attached to one version of comics at all and felt like the comics were pieces of a huge puzzle that fit together. McCloud focuses on the potential of how comics could or should be. He explains that in every generation of artists an overinflated view of their own era and in his first 10 years of making comics was a undeniably exciting time. The sales of the comics were effected and then the innovative work was always comprised by a small slice of the industry, however when the pie shrank so did the slice if making money creating a problem for the creators of the comics. McCloud then explains that there are nine ideas that few objected too, and that many worked hard to achieve. The nine objectives dealt with the comics ability to shine with its creator showing of their ideas and the potential of their comics to the readers as well as society. The concept that new ideas and new readers are coming along puts a threat to the creators because thousands of people are attracted to different types of readings and ideas, and if the creator does not meet their standards or criteria then they have a good chance of failing. Comics have generally rarely been a product of a planned group effort because they usually begin with one vision of one or two distinct rebels growing as the other joins one at a time. The movement tends to produce deeper roots and last longer because they grow biologically. “Comics is one of a small handful of basic art forms and communication media” (McCloud 19) because they may never attain popular heights amongst readers to an image that does not have to described. Fundamentally, the world is vivid and memorable to the reader rather than what comics have to offer. McCloud sees a comic store as being a whole and not a last resort; when the comic store with sell nothing but comics without the need to sell trading cards and action figures. The superheroes of time will be represented to their full potential because the readers will not just walk into a comic books store and see the trading cards and action figures as a way to get them to come into the store. Finally, McCloud explains his twelve revolutions that don’t always overlap because the creators’ rights can benefit with few ambitions. McCloud believes the problem that most creators will have is not moving forward in the 21st century, but to expand outward.

I think the reading was very interesting because he talks about how the comics would change, should change and could change. Most comic creators would not take that change to most something different because of the new ideas and readers that are approaching. The twelve revolutions is a great way to break up what is going to be discussed, its’ like McCloud is dissecting comics in a new way so that readers could expand their minds. I think that the twelve revolutions could help people to understand the facts of comics and to make the creators think about taking chances regardless of the outcome because people will not know good ideas unless it is revealed to them.

1 comment:

  1. Good post, Rayna, but you need to proofread for clarity...when you have more time ;-)